Jelly Hop: Lottie platform hopper
An arcade game OpenVGLab built with Claude Opus 5.5. Copy the exact prompt free.
OpenVGLab built this with Claude Opus 5.5 and shared the full prompt on GitHub; it is quoted below word for word. Prompt in Chinese. This prompt is in Chinese. Paste it as written; Claude follows it in any language. Add "Make all in-game text English" if you want English menus. Prompt in Chinese.
The prompt
你负责独立完成一款浏览器小游戏《果冻跳跳 JELLY HOP》:按住蓄力、松开起跳的平台跳跃,玩法借鉴《跳一跳》,角色、名字和美术全部原创。画面里的一切图形都用 Lottie 动画做。 【交付】 - 交付目录里的 index.html 加若干 Lottie 动画文件(assets/*.json,Bodymovin 格式);播放器用 lottie-web,浏览器通过 HTTP 打开 index.html 就能玩,不引用任何外网资源。 - 画面里的所有图形元素——角色、平台、道具、特效、背景、按钮和面板——都必须是 Lottie 动画,只用形状图层,不用图片和字体图层;HTML/CSS 只负责布局和文字(分数、菜单文案、说明),不能用 CSS、Canvas 或手写 SVG 画图形来代替。 - 游戏逻辑用 JavaScript,按玩家操作用 lottie-web 的 playSegments、goToAndStop、setSpeed、setDirection 等切换动画片段。角色至少有待机、蓄力、起跳、空中、落地、完美落地、跌落 7 个动作片段。 - 页面按 16:9 画面居中缩放,窗口变化时画面完整不变形。 - 界面文字用中文,标题配英文副标题。音效和背景音乐用 Web Audio 实时合成,第一次交互后开始发声,M 键静音。 - 所有 Lottie 文件都能被 lottie-web 单独正常播放,合计不超过 2 MB。 - 只借鉴玩法,不使用原作的角色、名字或标志性素材。 【玩法】 - 主角是一团圆滚滚的果冻,站在一块平台上。按住蓄力时果冻被压扁、身体发颤,蓄力越久跳得越远;松开后果冻弹起,按抛物线落向下一块平台。 - 落在平台上得 1 分;落在平台正中心算“完美”,得 2 分并连击加倍(2、4、8……封顶 32),平台上泛起一圈光环;落空就跌下去,本局结束。 - 平台形状、大小、间距随机变化,越往后越小越远。特殊平台:弹簧垫(落上后自动小跳一次)、慢慢塌掉的饼干、左右移动的托盘、放着金币的蛋糕(落上加分)。 - 镜头随果冻平滑推进,远景分层视差移动。 - 难度:简单(平台大、间距小)、普通、困难(平台小、会移动的多);用 localStorage 分难度记录最高分。 【操作】按住空格 / 鼠标 / 触屏蓄力,松开起跳;P 暂停,H 帮助,M 静音。 【画面】 - 糖果甜点世界:奶油色天空、马卡龙色的甜点平台(杯子蛋糕、布丁、饼干、糖果盒),远景是棉花糖山和缓缓飘动的云。 - 果冻半透明、有高光,蓄力时挤扁、起跳时拉长、落地时回弹(挤压与伸展),跌落时有惊慌表情。 - 特效:起跳时的灰尘、完美落地的光环和星星、连击时逐级变大的数字背景、金币闪光。 - HUD:分数、连击倍率、最高分,右上角有暂停和静音按钮(按钮本身也是带按下动画的 Lottie)。 【流程与界面】 - 标题页:难度选择、开始、帮助、各难度最高分,背景里果冻在自动演示。 - 帮助页:操作说明和几种特殊平台的动画图示。 - 暂停菜单有继续、重新开始、返回标题;结算页显示本局分数、最高连击、完美次数,破纪录时有庆祝动画,可以再来一局。 【验收】 在无头 Chrome 里自动试玩:从标题页开局,实际蓄力起跳若干次(包括成功落地和跌落各至少一次)。要求 0 个 JS 报错、所有 Lottie 文件都成功加载、帧率不低于 55 fps;在 1280×720 和 1920×1080 两种分辨率下截图,确认画面完整、文字不溢出。
Prompt by OpenVGLab, quoted word for word from their GitHub repository. Model as stated by the creator; your result will differ.
What’s inside
- Copy the prompt below, or download it as a SKILL.md
- Paste it into Claude Opus 5.5, ideally in Claude Code so it can write, run and test the game
- Swap in your own theme, characters or rules where the prompt names theirs
- Play it, then ask for fixes and polish in plain words
What you’ll bring
- Claude Opus 5.5 (Claude Code, or a Claude chat for single-file HTML games)
- A browser to play the result
- Your own twist on the idea, if you want one
What you’ll get
- A playable browser game in the spirit of the one above, written by Claude
- The code, which you can keep editing
Perfect for
- Anyone who wants to make a game without coding
- Developers testing what Opus 5.5 can build
- Teachers and parents making a game with kids
Also found as
opus 5.5 game prompt · claude game prompt · one shot game prompt · arcade & puzzle · jelly hop: lottie platform hopper
Questions
What is Jelly Hop: Lottie platform hopper?
Jelly Hop: Lottie platform hopper is an arcade game that OpenVGLab built with Claude Opus 5.5. This page quotes the prompt they shared, word for word.
Who made it, and where was the prompt shared?
OpenVGLab made it and shared the prompt on GitHub: https://github.com/OpenVGLab/awesome-opus5.5-frontend-showcases/blob/main/lottie-games/jelly-hop/PROMPT.md. You can find more from them at https://github.com/OpenVGLab/awesome-opus5.5-frontend-showcases.
How do I use the prompt?
1. Copy the prompt below, or download it as a SKILL.md. 2. Paste it into Claude Opus 5.5, ideally in Claude Code so it can write, run and test the game. 3. Swap in your own theme, characters or rules where the prompt names theirs. 4. Play it, then ask for fixes and polish in plain words.
Is it free?
Yes. Copying the prompt and downloading the SKILL.md costs nothing on Omo. You run it with your own access to Claude Opus 5.5.
The video and the prompt belong to OpenVGLab. Omo lists them free, with credit and a link to the original post. Creators can ask us to remove a listing at omo.space/support.
